A-279 Lewis and Clark Stayed Home


Grade Level
System RequirementProduct Number
Grades 5-9Apple 128KA279
Your students get to replace Lewis and Clark and explore the Louisiana Purchase in this adventure. Their challenge is to explore and map the Louisiana Purchase while collecting plant and animal specimens; establish friendly contact with Native Americans and convince them to trade with the United States instead of Great Britain or Spain; and attempt to find a water route to the Pacific Ocean. Allows students to earn points by making discoveries and exploring new territories within a set time limit.Exercises strategy and negotiation skills.

Introduction

Lewis and Clark Stayed Home is a simulation in which you take the role of a contemporary of Meriwether Lewis and William Clark. As the game begins, you receive a letter from President Thomas Jefferson explaining the scenario. It seems that Lewis and Clark have both become quite sick and hence will not be able to lead the expedition. As a result, you have been asked to take their place. You are given the same list of objectives that had previously been given to Lewis and Clark, and you are transported to St. Louis to take command of the party assembled there.

As you depart from St. Louis, you are free to lead your party in whatever direction seems most appropriate to you. You may explore anywhere within the Upper Louisiana Territory and the Oregon Territory. As you travel, you will map the rivers, mountains, waters, and landmarks of this unknown land. You will collect new species of plants and animals. You can enter the Native American villages you encounter, where you may attempt to trade or to interview the inhabitants. As your needs and circumstances change, you may choose to examine the expedition roster and change the assigned tasks of the various party members. At any time, you can review what you have accomplished so far. When you feel that you have done enough (or if your time is running out), you can head back to St. Louis.

Title: Lewis and Clark Stayed Home
Curriculum Area: Social Studies
Subject Area: American history; geography
Grade Range: 5-9
Principal Topics:

  • the Lewis and Clark expedition
    American Indian tribes
  • North American geography

Type: Simulation game; role-playing adventure
Time Required:
15-30 minutes (at Beginner level)
30-60 minutes (at Expert level)
Student Goals:
To gain as many points as possible by:

  • exploring and mapping the Louisiana Purchase and the Pacific Northwest
  • finding a route to the Pacific Ocean
  • establishing friendly contacts with the native people
  • returning to St. Louis within the allotted time

Computer: 128K Apple II series; color monitor recommended
Related Themes:

  • the presidency of Thomas Jefferson
  • the Louisiana Purchase
  • the exploration of North America
  • beginnings of the American westward expansion
  • cultural diversity on the American frontier
  • American Indian tribes prior to European contact
  • the impact of European contact on Native Americans
  • rivers, landforms, and landmarks of North America

Programs