A-317 Take a Chance!

Grade LevelSystem RequirementProduct Number
Grades 2-6Apple 128KA317
Spinners, cubes, coins, and marbles are the tools students use to explore the concept of chance, develop intuition about probability, and design and carry out experiments. Data is displayed on bar graphs and tally charts. Students use probability strategies in games of chance against classmates or a computer opponent.Features graphs that track the outcomes for students.

Introduction

Take a Chance! is a learning tool that provides a motivating environment for exploring experimental probability. In Exploring Chance, students can design and run experiments using coins, spinners, marbles, and cubes. Charts and graphs track experimental results and provide several ways for students to analyze their data. Chance It! is a problem-solving game that combines an understanding of probability with strategy as students race to be the first player to reach the finish line.

Curriculum Area: Mathematics
Topic: Probability
Grade Range: Grade 2 – junior high
Program Type: Learning tool; simulation

Required Hardware:

  • Apple II series computer with 128K RAM;
  • color monitor highly recommended for Exploring Chance;
  • color monitor required for Chance It!

Classroom Use: Individual students or small groups

Learning Objectives:

  • to explore experimental probability
  • to predict outcomes and test predictions
  • to devise and carry out probability experiments
  • to record and interpret results
  • to use simulations to solve problems that model real-world situations
  • to use critical thinking to analyze probability

Manual

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Program